ProgmemExample.ino
Description
This example shows the different ways you can use Flash strings with ArduinoJson.
Use Flash strings sparingly, because ArduinoJson duplicates them in the JsonBuffer
.
Prefer plain old char*
, as they are more efficient in term of code size, speed, and memory usage.
Source code
// ArduinoJson - arduinojson.org
// Copyright Benoit Blanchon 2014-2018
// MIT License
#include <ArduinoJson.h>
void setup() {
DynamicJsonBuffer jsonBuffer;
// You can use a Flash String as your JSON input.
// WARNING: the content of the Flash String will be duplicated in the
// JsonBuffer.
JsonObject& root =
jsonBuffer.parseObject(F("{\"sensor\":\"gps\",\"time\":1351824120,"
"\"data\":[48.756080,2.302038]}"));
// You can use a Flash String to get an element of a JsonObject
// No duplication is done.
long time = root[F("time")];
// You can use a Flash String to set an element of a JsonObject
// WARNING: the content of the Flash String will be duplicated in the
// JsonBuffer.
root[F("time")] = time;
// You can set a Flash String to a JsonObject or JsonArray:
// WARNING: the content of the Flash String will be duplicated in the
// JsonBuffer.
root["sensor"] = F("gps");
// It works with RawJson too:
root["sensor"] = RawJson(F("\"gps\""));
// You can compare the content of a JsonVariant to a Flash String
if (root["sensor"] == F("gps")) {
// ...
}
}
void loop() {
// not used in this example
}
Classes used in this example
Functions used in this example
Keep learning
Mastering ArduinoJson begins with a quick C++ course that explains how your microcontroller stores strings in memory, so you can perfectly understand what happens behind the scenes.
The chapter “Inside ArduinoJson” explains what a JsonBuffer
is and why it is essential for the performance of the library. This chapter also describes how StaticJsonBuffer
and DynamicJsonBuffer
work, and how to choose between them.