JsonVariant::set() replaces the value stored in the variant. The variant may change its type if necessary.

Instead of this function, use JsonArray::operator[] or JsonObject::operator[] because they offer a more intuitive syntax


bool set(bool value) const;

bool set(float value) const;
bool set(double value) const;

bool set(signed char value) const;
bool set(signed long value) const;
bool set(signed int value) const;
bool set(signed short value) const;
bool set(unsigned char value) const;
bool set(unsigned long value) const;
bool set(unsigned int value) const;
bool set(unsigned short value) const;

bool set(char *value) const;
bool set(const char *value) const;
bool set(const __FlashStringHelper *value) const;

bool set(const String &value) const;
bool set(const std::string &value) const;

bool set(JsonArray array) const;
bool set(JsonObject object) const;
bool set(JsonVariant variant) const;


value: the new value of the variant, it can be any type supported by ArduinoJson.

If you pass a JsonArray, a JsonObject, or a JsonVariant, JsonVariant::set() makes a complete clone of the argument. In other words, the value is stored by copy, not by reference.

As usual, ArduinoJson makes a copy of a string in the JsonDocument, except if it’s a const char*.

Return value

JsonVariant::set() returns a bool that tells whether the operation was successful or not:

  • true if the value operation was successful.
  • false if there was not enough room in the JsonDocument.


ArduinoJson makes a copy of the string when you call this function with one of the following types:

This duplication consumes some space in the JsonDocument; don’t forget to increase its capacity accordingly.

See also