ProgmemExample.ino
Description
This example shows the different ways you can use Flash strings with ArduinoJson.
Use Flash strings sparingly, because ArduinoJson duplicates them in the JsonObject
.
Prefer plain old char*
, as they are more efficient in term of code size, speed, and memory usage.
Source code
#include <ArduinoJson.h>
void setup() {
JsonDocument doc;
// You can use a Flash String as your JSON input.
// WARNING: the strings in the input will be duplicated in the JsonDocument.
deserializeJson(doc, F("{\"sensor\":\"gps\",\"time\":1351824120,"
"\"data\":[48.756080,2.302038]}"));
// You can use a Flash String as a key to get a member from JsonDocument
// No duplication is done.
long time = doc[F("time")];
// You can use a Flash String as a key to set a member of a JsonDocument
// WARNING: the content of the Flash String will be duplicated in the
// JsonDocument.
doc[F("time")] = time;
// You can set a Flash String as the content of a JsonVariant
// WARNING: the content of the Flash String will be duplicated in the
// JsonDocument.
doc["sensor"] = F("gps");
// It works with serialized() too:
doc["sensor"] = serialized(F("\"gps\""));
doc["sensor"] = serialized(F("\xA3gps"), 3);
// You can compare the content of a JsonVariant to a Flash String
if (doc["sensor"] == F("gps")) {
// ...
}
}
void loop() {
// not used in this example
}
Classes used in this example
Functions used in this example
Keep learning
Mastering ArduinoJson begins with a quick C++ course that explains how your microcontroller stores strings in memory, so you can perfectly understand what happens behind the scenes.