ProgmemExample.ino
Description
This example shows the different ways you can use Flash strings with ArduinoJson.
Use Flash strings sparingly, because ArduinoJson duplicates them in the JsonObject
.
Prefer plain old char*
, as they are more efficient in term of code size, speed, and memory usage.
Source code
#include <ArduinoJson.h>
void setup() {
DynamicJsonDocument doc(1024);
// You can use a Flash String as your JSON input.
// WARNING: the strings in the input will be duplicated in the JsonDocument.
deserializeJson(doc, F("{\"sensor\":\"gps\",\"time\":1351824120,"
"\"data\":[48.756080,2.302038]}"));
JsonObject obj = doc.as<JsonObject>();
// You can use a Flash String to get an element of a JsonObject
// No duplication is done.
long time = obj[F("time")];
// You can use a Flash String to set an element of a JsonObject
// WARNING: the content of the Flash String will be duplicated in the
// JsonDocument.
obj[F("time")] = time;
// You can set a Flash String to a JsonObject or JsonArray:
// WARNING: the content of the Flash String will be duplicated in the
// JsonDocument.
obj["sensor"] = F("gps");
// It works with serialized() too:
obj["sensor"] = serialized(F("\"gps\""));
obj["sensor"] = serialized(F("\xA3gps"), 3);
// You can compare the content of a JsonVariant to a Flash String
if (obj["sensor"] == F("gps")) {
// ...
}
}
void loop() {
// not used in this example
}
Classes used in this example
Functions used in this example
Keep learning
Mastering ArduinoJson begins with a quick C++ course that explains how your microcontroller stores strings in memory, so you can perfectly understand what happens behind the scenes.
The chapter “Inside ArduinoJson” explains what a JsonDocument
is and why it is essential for the performance of the library. This chapter also describes how StaticJsonDocument
and DynamicJsonDocument
work, and how to choose between them.